
Genius Gamer combines several stimulant-related ingredients with vitamins, citicoline and eye-health ingredients. Its current manufacturer page describes about 26 mg caffeine per capsule; the archive explains how the two caffeine sources contribute.
Page Contents
Formula recorded in the original review
The following table is retained as an archival record, not a verified current label or dosing recommendation. Match a present bottle to its own label; a changed or unavailable source does not establish that a product is discontinued.
Genius Gamer Ingredients | |
| Ingredients | Amount Per Serving |
| Vitamin B1 (as Thiamine HCl) | 0.4 mg (25% DV) |
| Vitamin B2 (as Riboflavin-5′-Phosphate) | 0.4 mg (25% DV) |
| Vitamin B3 (as Niacinamide) | 5 mg (25% DV) |
| Vitamin B5 (as D-Calcium Pantothenic Acid) | 2.5 mg (25% DV) |
| Vitamin B6 (as Pyridoxal-5′-Phosphate) | 0.5 mg (25% DV) |
| Vitamin B12 (as Methylcobalamin) | 1.5 mcg (25% DV) |
| N-Acetyl-L-Tyrosine | 88 mg |
| Cognizin® Citicoline | 50 mg |
| Caffeine (as VitaShure 65% Sustained Release) [Yielding 13.5 mg Caffeine] | 21 mg |
| Dicaffeine Malate (as Infinergy) [Yielding 12.5 mg Caffeine] | 19 mg |
| Methyliberine (as Dynamine™) | 16 mg |
| Theacrine (as TeaCrine®) | 16 mg |
| Lutein (Marigold [Flower] Extract) from Lutemax® 2020 | 5 mg |
| Zeaxanthin Isomers (Marigold [Flower] Extract) from Lutemax® 2020 | 1 mg |
Yield versus ingredient weight
The original panel lists 21 mg of a sustained-release caffeine ingredient yielding 13.5 mg caffeine and 19 mg dicaffeine malate yielding 12.5 mg caffeine. The caffeine total is therefore 26 mg for that recorded unit, not 40 mg.
Theacrine and methyliberine are separately listed. They should not be counted as caffeine milligrams, but a low caffeine number does not summarize the full stimulant-related exposure. The complete current panel should be checked before use.
Gaming claims need gaming outcomes
More alertness is not automatically improved accuracy, strategy or communication. A vision-related ingredient does not prove better tracking or competitive performance. Lutein and zeaxanthin should not be treated as instant gaming upgrades.
Likewise, the amounts of citicoline and N-acetyl-tyrosine need their own evidence context. A product name and audience-specific marketing cannot substitute for a relevant finished-product trial.
Practical limits
Count other caffeine products and consider timing relative to sleep. Do not assume several stimulant-related ingredients become side-effect-free because each amount looks small. The current manufacturer identity is verified, while the full original table remains archival.
Competition eligibility requires the actual organizer’s current rules. This review does not certify the formula for every esports event or endorse combining it with an energy drink.
Conclusion
The most useful feature to inspect is the distinction between caffeine ingredient mass, caffeine yield and other active compounds. The earlier elite-gaming verdict exceeded what that label establishes. See gaming evidence and rules for performance measures that matter.


